Grand Jewel (グランドジュエリー, Gurandojuerī , lit. "Grand Jewelry") is the guardian of the Dragon Block Staff in the Forbidden Land. The party encounters it when Meru tries to pull the staff out of its head.
Battle[]
The Grand Jewel does not have any physical attacks, but it has powerful magical abilities. It is known to be a notoriously difficult boss due to its variety of strong attacking spells as well as abilities to weaken Dragoons by using the power of its Dragon Block Staff, blocking commands and making the player's characters lose levels by reversing time.
- Time Reverse: The Grand Jewel lowers allies' stats by a level. It immediately follows up with a random magic attack.
- Fast Forward: The Grand Jewel raises allies' stats by a level. It immediately follows up with a random magic attack.
- Dragon Block Staff: The Grand Jewel uses the Dragon Block Staff to greatly weaken Dragoon forms.
- Command Block: The Grand Jewel blocks a command.
- Healing Dew: A yellow liquid falls from above engulfing the Grand Jewel in a yellow light that heals it. (Note: It will only use this once in the battle and recovers 1350 points of HP).
Hints and strategies[]
- Equip Albert with the Twister Glaive and have one of the party members use the Power Up item on him. Use a high-damaging addition such as Gust of Wind Dance.
- Shirley's Silver Stone can halve the Dancing Ray, Trans Light, and Spectral Flash Light spells.
- When using Dragoon forms, the "one-round dragoon" strategy is recommended: Raise the Spirit Meter only to level 1, then use D-attack or D-magic. In the next turn the characters will revert to normal and the Dragon Block Staff can't affect the Dragoons.