Forest Runner is a wind-element based monster which is located within Evergreen Forest. It has the ability to charm an enemy, effectively removing a character from combat in one shot, and making them a danger to themselves or the other party members as well. It sometimes appears together with the Dark Elf, which can more or less do the same. Kill the Elf first, since the Dark Elf can use Petrification Arrow anytime, while Forest Runner can only cast "Wooing" when at red health.


This bird type monster, Forest Runner, highly resembles a peacock with its colorful feathers and body structure. It has two quite long red legs and red talons. Upon each talon are purple claws. This monsters red beak is the longest part of its body, and it curves downwards slightly. The three colors occupying its feathers consist of: Red, Green, and Yellow, respectively.


Main article: Battle

Against this monster, magical attacks are far less effective than physical attacks so try to use melee to down this creature unless you have earth-element spell items and want to utilize its elemental weakness. Its Status Ailment Dispirit will stop characters training their Additions, but can be removed by Body Purifier or simply Dragoon form.

  • Attack - Lunges towards a single opponent, pecking them for medium physical damage
  • Menacing - Casts a spell dealing medium magical damage towards a single opponent and inflicting Dispirit with a given probability upon hit
  • Wooing - Casts a spell dealing medium magical damage towards a single opponent and inflicting Bewitchment with a given probability upon hit

This creature has a high Evasion rate, with 120% A-AV.

Battle pairing / formationEdit

8Encounter rate: Common All battle formations in which you will encounter a Forest Runner:


Forest Runner can drop the spell item Recovery Ball with a rare probability of 8%. The item in general isn't that great in situations that demand the attention of your healing items since it randomly choses one of the many healing items. You now can buy Healing Fogs as of the start of this third disc, and the Healing Breeze variants are still greatly important also. The chance of getting a Healing Rain out from one of these is completely random, as an example, eg even if you had 10 Recovery Ball items you might only receive just Healing Potions, or if you are in need of a Healing Breeze, only receive a Healing Fog. These take on average 15 minutes or more to obtain. As always, this varies per person.


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