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Forest is the first location visited after Seles. It is the first place the player meets monsters at and the first place to have a maze in it. As occasionally happens, it is an outdoor area with monster battles, but has an NPC merchant selling items in it.
Many creatures in the Forest have the extremely high Magic Defense stat of 120, much higher than other creatures on Disc One or even Two. Presumably this is to guard against massive overkill, should players go back to areas at the very start of the game to see how much damage they can deal.
Story[]
Chapter 1: Serdian War[]
A Friend in Hellena[]
Dart is approached by a dog and reminisces about a time when he protected Shana from a similar dog, strengthening his resolve to rescue her from Hellena Prison.
Monsters[]
Notice: Stats in parentheses are from the Japanese version (if they differ from the American/European release).
Name | Element | HP | EXP | Gold | Drops |
---|---|---|---|---|---|
Berserk Mouse | Dark | 2 (4) |
3 | 3 (1) |
Healing Potion (10%) |
Assassin Cock | Wind | 3 (4) |
5 | 6 (2) |
Healing Potion (10%) |
Trent | Earth | 5 (6) |
4 | 9 (3) |
Pellet (10%) |
Goblin | Fire | 4 (5) |
4 | 6 (2) |
Detonate Rock (10%) |
Treasures[]
Treasure | Description | Image |
---|---|---|
Healing Potion | By the entrance from Seles | |
Charm Potion | Next Area across first bridge | |
20G | In the south-east side of the Maze | |
Burn Out | In the west side of the Maze |
Shop[]
There is a Merchant to the left at the first visit in the forest. In a slightly different way than Master Tasman gave his tutorial, he can teach the player about using items in battle. This technique of presenting dialogue is sprinkled through the game and a little heavier at the start.
He claims that Elemental items do double damage against targets of the opposing element.
The Healing Items and Attack Items listed in the table are available in the shop. (Multi) Attack Items can be boosted in damage by repeatedly pressing the action button.
Name | Price | Effect |
---|---|---|
Healing Potion | 10G | Heals 50% of target's max HP |
Body Purifier | 10G | Removes Poison, Stun, and Arm Blocking |
Burn Out | 10G | Fire Elemental damage on single target (Multi) |
Charm Potion | 4G | From Menu: Resets distance travelled to next enemy encounter to zero In Battle: Avoids enemy attacks for 3 turns |