Residence of townspeople and other Non Player Characters, but never the violent ones; a town is as much defined as being a place where only cutscene battle can take place. In areas that are not Towns and are not a Collision Encounter, movement accumulates on a counter, and battles start once the distance travelled reaches a certain value. It may also be a place to buy new weapons and items and advance the story, but Seles is a Town with no shops and only scripted encounters, and Neet has no encounters at all and no shops and few NPCs. Note that shops are a separate category for a reason, also; they are nearly as often found outside of towns as in them.
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