Here is a great project to allow players to play The Legend of Dragoon on PC using Java.
https://github.com/Legend-of-Dragoon-Modding/Legend-of-Dragoon-Java
What's on your mind?
TEXT
POLL
Here is a great project to allow players to play The Legend of Dragoon on PC using Java.
https://github.com/Legend-of-Dragoon-Modding/Legend-of-Dragoon-Java
How are things looking since the UCP migration?
Hi everyone !
Well, most of you may already have access to what list of cheatcodes is available from CodeBreaker. I'll let you dig into that by yourselves. But I'll list here what I found through extrapolating from these cheat codes :D
I) [u]You can modifie SPELLS too !
[/u]NB: [b]these cheat codes must be kept activated if you want the modification to stick[/b]
Kongol :
30111B7E 00XX
30111B86 00XX
30111B8E 00XX
30111B96 00XX
30111B9E 00XX
30111BA6 00XX
Dart (only Red Dragoon) :
30111BAE 00XX
30111BB6 00XX
30111BBE 00XX
30111BC6 00XX
30111BCE 00XX
30111BD6 00XX
Haschel :
30111BDE 00XX
30111BE6 00XX
30111BEE 00XX
30111BF6 00XX
30111BFE 00XX
30111C06 00XX
Meru:
30111C0E 00XX
30111C16 00XX
30111C1E 00XX
30111C26 00XX
30111C2E 00XX
30111C36 00XX
Miranda
30111C3E 00XX
30111C46 00XX
30111C4E 00XX
30111C56 00XX
30111C5E 00XX
30111C66 00XX
Lavitz
30111C6E 00XX
30111C76 00XX
30111C7E 00XX
30111C86 00XX
30111C8E 00XX
30111C96 00XX
Rose
30111C9E 00XX
30111CA6 00XX
30111CAE 00XX
30111CB6 00XX
30111CBE 00XX
30111CC6 00XX
Shana
30111CCE 00XX
30111CD6 00XX
30111CDE 00XX
30111CE6 00XX
30111CEE 00XX
30111CF6 00XX
Albert
30111B4E 00XX
30111B56 00XX
30111B5E 00XX
30111B66 00XX
30111B6E 00XX
30111B76 00XX
Now, you may react like... whaaat? But they get 4 spells tops, why is there 6 sets of codes per character? Well, apparently, you can also add 2 others, my guess is it's because of Dart, getting his 4 Red-Dragoon spells PLUS the 2 Divine-Dragoon spells at the end of game.
- If you use 6 codes, you'll have exactly what you want, where you want it for each character.
- If you only use the 1st one, you'll basically ADD one spell before their original set
- if you only use the 6th one, it'll just alter the 4th spell
- if you use both 5th AND 6th, you'll get the extra "last slot"
Finally, what does what? Well, replace XX by :
00 Flame Shot
01 Explosion
02 Final Burst
03 Red Dragon
04 Divine Canon
05 Wind Blaster (Lavitz)
06 Gaspless (Lavitz)
07 Rose Storm (Lavitz)
08 Jade Dragon
09 Divine DG Ball
0A Star Children (Shana)
0B Moon Light (Shana)
0C Gates of Heaven (Shana)
0D Silver Dragon
0E Wing Blaster (Albert)
0F Astral Drain
10 Death Dimension
11 Gaspless (Albert)
12 Demon's Gate
13 Dark Dragon
14 Atomic Mind
15 Thunder Kid
16 Thunder God
17 Violet Dragon
18 Freezing Ring
19 Rainbow Breath
1A Rose Storm (Albert)
1B Diamond Dust
1C Blue Dragon
1D Grand Stream
1E Meteor Strike
1F Golden Dragon
20 Dart's Red-Dragoon transformation
21 unclear
22 Haschel's Dragoon transformation
23 unclear
24 Shana's Dragoon transformation
25 unclear
26 Rose's Dragoon transformation
27 unclear
28 Haschel transform
29 unclear
2A Meru Transform
2B unclear
2C Lavitz Transform
2D unclear
2E Dart's Divine-Dragoon Transformation
2F Lavitz's Dragoon Transformation
30 Fire Dragoon Addition
31 Jade Dragoon Addition
32 unknown
33 Dark Dragoon Addition
34 Violet Dragoon Addition
35 Jade Dragoon Addition
36 Blue Dragoon Addition
37 Golden Dragoon Addition
38 unknown
39 Divine Dragoon Addition
3A unknown
3B unknown
3C unknown
3D unknown
3E unknown
3F unknown
40 Miranda's Dragoon Transformation
41 Star Children (Miranda)
42 Moon Light (Miranda)
43 Gates of Heaven (Miranda)
44 Wind Blaster (Syuveil)
45 Gaspless (Syuveil)
46 Atomic Mind (Kanzas)
47 Thunder God (Kanzas)
48 Freezing Ring (Damia)
49 Diamond Dust (Damia)
4A Grand Stream (Balzac)
4B Meteor Strike (Balzac)
4C Jade Dragon (Syuveil)
4D Violet Dragon (Kanzas)
4E Blue Dragon (Damia)
4F Golden Dragon (Balzac)
50 Flame Shot (Zieg)
51 Explosion (Zieg)
52 Final Burst (Zieg)
53 Red Dragon (Zieg)
FF NOTHING
II) [u]LEVELs[/u]
Now, let's talk about LEVELS: in game, it goes from 1 to 5 for Dragoon, but it all overlaps, so here is what happens :
[list]you get additionnal "level 5" : [b]11[/b] (0B), [b]17[/b] (11), [b]23[/b] (17), [b]29[/b] (1D), [b]35[/b] (23), [b]41[/b] (29), [b]47[/b] (2F) & [b]53[/b] (35)
[*]Kongol gets the most, because he's 1st in line
[*]Sharanda gets NONE, because they're last in line, trying to go further than 5 gives weird stats, and at some point, it makes the game crash
[*][b]If you modify Dragoon level of any character, they gain NEW SPELLS !!! And sidebonus: once activated, it's permenant, unless you use the same code again, to get back to 'normal level'[/b]
[*]What spells you get depends on what other cheat codes you used
[*]If you did not alter anything else, here's what happens:
- Kongol gets Fire-Dart's spells +the 1st of Haschel's
- Dart gets Hachel's spells
- Haschel gets Meru's
- Meru gets Miranda's, and they all cost 0 MP except Silver Dragoon costing the regular 80 MP
- Miranda gets Lavitz's, but her Dragoon stats are wacky (don't go further than 0B)
- Lavitz gets Rose's
- Rose gets Shana's
- Shana gets 4 Albert's Gaspless, and same as Miranda: stats are wacky, don't go further than 0B either
[*]if you altered their spells so that everyone gets...
- ...6 spells each, all characters will get the first 2 spells of the following one (same logic)
- ...5 spells each, all characters will get the first 3 spells of the following one (same logic)[/list]
Finally, what is eventually interesting here is that you can alter the %bonus ratio on Physical Attacks or Magical Attacks 8-)
It is especially interesting for Dart & Rose, who have 170% on both, whereas other guys get 220% on Magic, and other galls get 220% on Physical
II°a) [u]DRAGOON LEVEL & stats + extra 2 to 4 spells[/u]
Dart
220% Magic (0B=1D)
300BAF07 000B
220% Physical Attacks (11=17=29)
300BAF07 0011
170% Mag/Phys (05 = basis)
300BAF07 0023
Haschel
220% Physical Attacks (0B=11=23)
300BAFB7 000B
220% Magic (05 = his basis)
300BAFB7 0017
170% Mag/Phys
300BAF07 001D
Meru
220% Magic
300BB00F 0011
220% Physical Attacks (0B=1D)
300BB00F 000B
170% Mag/Phys
300BAF07 001D
Kongol
220% Magic (11=23=05 ~ his basis)
300BB03B 0011
220% Physical Attacks (17=1D=2F)
300BB03B 0017
170% Mag/Phys (0B=29)
300BAF07 000B
Albert (05 = 220% mag, his basis)
220% Physical Attacks
300BAFE3 0011
170% Mag/Phys
300BAFE3 000B
Lavitz (05 = 220% mag, his basis)
220% Physical Attacks
300BAF33 0011
170% Mag/Phys
300BAF07 000B
Rose à 220% Physical Attacks
300BAF8B 000B
II°a) [u]LEVEL (out of dragoon) & stats correspondance[/u]
What happens with "regular leveling" ? Same weird shit, it's meant to go from 1 to 60, but hexadecimals going from 0 to 255, it changes things
[img]https://cdn.discordapp.com/attachments/703412609323499522/703960085688221767/unknown.png[/img]
[b]There is ONE thing[/b] to take in account though: it's the level effects on the damage they inflict!!! As soon as you get passed 3C (60), statistics get boosted, and I haven't been able to figure out the exact modification it does.
For those who can't understand my weird charts:
- Dart's lvl 1 = Kongol lvl 62 (3E)
- Haschel's lvl 1 = Dart's lvl 62 (3E) = Kongol's lvl 123 (7B)
- Meru's lvl 1 = Haschel's lvl 62 (3E) = Dart's lvl 123 (7B) = Kongol's lvl 184 (B8)
- Alb-itz's lvl 1 = Meru's lvl 62 (3E) = Haschel's lvl 123 (7B) = Dart's lvl 184 (B8) = Kongol's lvl 245 (F5)
- Rose's lvl 1 = Alb-itz's lvl 62 (3E) = Meru's lvl 123 (7B) = Haschel's lvl 184 (B8) = Dart's lvl 245 (F5)
- Sharanda's lvl 1 = Rose's lvl 62 (3E) = Alb-itz's lvl 123 (7B) = Meru's lvl 184 (B8) = Haschel's lvl 245 (F5)
- Dart's lvl 60 = Kongol lvl 121 (79)
- Haschel's lvl 60 = Dart's lvl 121 (79) = Kongol's lvl 182 (B6)
- Meru's lvl 60 = Haschel's lvl 121 (79) = Dart's lvl 182 (B6) = Kongol's lvl 243 (F3)
- Alb-itz's lvl 60 = Meru's lvl 121 (79) = Haschel's lvl 182 (B6) = Dart's lvl 243 (F3)
- Rose's lvl 60 = Alb-itz's lvl 121 (79) = Meru's lvl 182 (B6) = Haschel's lvl 243 (F3)
- Sharanda's lvl 60 = Rose's lvl 121 (79) = Alb-itz's lvl 182 (B6) = Meru's lvl 243 (F3)
- Dart's lvl 11 = Kongol lvl 72 (48)
- Haschel's lvl 11 = Dart's lvl 72 (48) = Kongol's lvl 133 (85)
- Meru's lvl 11 = Haschel's lvl 72 (48) = Dart's lvl 133 (85) = Kongol's lvl 194 (C2)
- Alb-itz's lvl 11 = Meru's lvl 72 (48) = Haschel's lvl 133 (85) = Dart's lvl 194 (C2) = Kongol's lvl 255 (FF)
- Rose's lvl 11 = Alb-itz's lvl 72 (48) = Meru's lvl 133 (85) = Haschel's lvl 194 (C2) = Dart's lvl 255 (FF)
- Sharanda's lvl 11 = Rose's lvl 72 (48) = Alb-itz's lvl 133 (85) = Meru's lvl 194 (C2) = Haschel's lvl 255 (FF)
I've run some tests, comparing "lvl 1", here are my results [img]https://cdn.discordapp.com/attachments/703412609323499522/703961662075437086/unknown.png[/img]
Gen1=01 ; gen2=3E ; gen3=7B ; gen4=B8, I haven't tested gen5. I used Kongol to compare 220% vs 170% on the same character (everything else the same). 3rd line is Magic/Atq total score (depending on what they were equiped with).
III) [u]COMBOs[/u]
AND FINALLY, you can alter their COMBO !!!
Dart's Blazing Dynamo
+250% dmg ; 340 SP
300BAF14 0077
+337% dmg ; 340 SP
300BAF14 001D
+750% dmg ; 100 SP
300BAF14 00A1
+500% dmg ; 142 SP
300BAF14 0041
Lavitz/Albert's Bloom Storm
+300% dmg ; 202 SP
300BAF3E 0053
+501% dmg ; 180 SP
300BAF3E 0089
+702% dmg ; 60 SP
300BAF3E 0059
+900% dmg ; 69 SP
300BAF3E 001D
Rose's Demon's Dance
+200% dmg ; 352 SP
300BAF95 00F4
+334% dmg ; 300 SP
300BAF95 006B
+468% dmg ; 100 SP
300BAF95 003B
+600% dmg ; 100 SP
300BAF95 0041
Haschel's Omni Sweep
+300% dmg ; 125 SP
300BAFC3 0095
+405% dmg ; 167 SP
300BAFC3 0029
+540% dmg ; 59 SP
300BAFC3 00DC
+684% dmg ; 58 SP
300BAFC3 00F4
Meru's Perky Step
+200% dmg ; 309 SP
300BB01A 00B8
+270% dmg ; 303 SP
300BB01A 0053
+334% dmg ; 279 SP
300BB01A 002F
+600% dmg ; 100 SP (basic max lvl)
300BB01A 0005
Kongol's Bone Crush
+200% dmg ; 354 SP
300BB044 00DC
+270% dmg ; 340 SP
300BB044 006B
+334% dmg ; 300 SP
300BB044 0053
+600% dmg ; 100 SP
300BB044 0029
Contrary to what's stated on the usual CodeBreaker data, 00-06 doesn't cover it all :
0000 = Double Slash
0001 = Volcano
0002 = Burning Rush
0003 = Crush Dance
0004 = Madness Hero
0005 = Moon Strike
0006 = Blazing Dynamo
0008 = Harpoon
0009 = Spinning Cane
000A = Rod Typhoon
000B = Gust of Wind Dance
000C = Bloom Storm
000E = Whip Smack
000F = More & More
0010 = Hard Blade
0011 = Demon's Dance
0013 = Pursuit
0014 = Inferno
0015 = Bone Crush
0017 = Double Smack
0018 = Hammer Spin
0019 = Cool Boogie
001A = Cat's Cradle
001B = Perky Step
001D = Double Punch
001E = Furry of Styx
001F = Summon 4 Gods
0020 = 5 Ring Shattering
0021 = Hex Hammer
0022 = Omni Sweep
00FF = Sharanda's Bow attack
All of this allows you to emuate more than 3 Battle characters 8-)
If you select one of these digits for the "Addition equiped" code, and also add a Joker Command to switch battle character to a corresponding one with said combo... you can, for instance...
1) Enter battle with Dart
2) Turn Dragoon, and take Shana's appearence with a joker command (warning though: not all sprits for Dragoon Physical Attack* are compatible...), but no problem while using magic
3) Using whichever magic you have altered... from Meru's Rainbow Breath to Albert's Rose Storm...
4) Before un-dragooning, swich to... Lavitz with another joker command (and previous to battle, have 0C Bloom Storm "addition equiped"), and BOOM : you can attack as Lavitz ! During combo, you'll hear Dart's voice, but when completed, it'll be Lavitz's voice.
FINALLY, we can battle Melbu Framah with the whole team, and not be stuck with 3 characters out of 7 (or 9 if you count the doubles)
Hi everybody, what's up?
I want to share with you my artistic project about The Legend of Dragoon, that I carry on with such passion. A masterpiece like TLOD deserve to be known and I try to do my part with this project. https://www.facebook.com/thelegendofdragoonmanga/
$0 Town of Hoax Evening
$1 Forest
$2 Seles
$3 Hellena Prison 1
$4 Hellena Prison 2 - Frugal 1
$5 Hellena Prison 3 - Frugal 2
$6 The Prairie
$7 Limestone Cave 1
$8 Limestone Cave 2 - Urobolus
$9 Town of Hoax Night - Kongol
$A The Marshlands
$B Volcano Villude 1
$C Volcano Villude 2 - Scarred Virage
$D Dragon's Nest 1
$E Dragon's Nest 2 - Greham
$F Shirley's Shrine 1
$10 Shirley's Shrine 2 - Bandit Drake
$11 Lohan Tournament
$12 Melbu Frahama Stage 2 Cross Over
$13 Black Room 1
$14 Black Room 2
$15 Black Castle 1
$16 Black Castle 2 - Doel
$17 The Barrens
$18 The Moon That Never Sets 1 - Complete Super Virage
$19 Melbu Frahma Stage 3 Cross Over
$1A Valley of Corrupted Gravity 1
$1B Valley of Corrupted Gravity 2
$1C Home of Gigantos 1
$1D Home of Gigantos - Gerich
$1E Fletz Castle - Lenus 1
$1F Ghost Ship
$20 Black Room 3
$21 Undersea Cavern
$22 Black Room 4
$23 Prison Island - Lenus 2
$24 Evergreen Forest 1
$25 Capital City Kadessa 1
$26 Capital City Kadessa 2 - Grand Jewel
$27 Mountain of the Mortal Dragon 1
$28 Mountain of the Mortal Dragon 2 - Divine Dragon
$29 Evergreen Forest 2 - Kamuy
$2A Kashua Glacier 1
$2B Black Room 5
$2C Kashua Glacier - Tower of Flanvel 1
$2D Kashua Glacier - Tower of Flanvel 2 - Lloyd
$2E Snowfield
$2F Snowfield - For Magrad - Polter Armor
$30 Black Room 6
$31 Vellweb 1
$32 Vellweb 2
$33 Death Frontier
$34 Melbu Frahma Stage 4
$35 Zenebatos 1
$36 Mayfil 1
$37 Aglis
$38 Divine Tree
$39 Black Room 7
$3A The Moon That Never Sets 2
$3B The Moon That Never Sets 3
$3C The Moon That Never Sets 4 - Claire
$3D The Moon That Never Sets 5
$3E The Moon That Never Sets 6 - Arch Angel
$3F The Moon That Never Sets 7
$40 The Moon That Never Sets 8 - Zieg
$41 The Moon That Never Sets 9 - Melbu Frahma Stage 1
$42 Evergreen Forest - North
$43 Zenbatos 2 - Executioners
$44 Mayfill 2 - Dragon Spirit
$45 Aglis 2
$46 Hellena Prison 4 - Jiango
$47 Red Eye Dragon Fire Element
$48 Jade Dragon Wind Element
$49 Blue-Sea Dragon Element
$4A Dark Dragon Darkness Element
$4B White Silver Dragon Light Element
$4C Gold Dragon Earth Element
$4D Violet Dragon Thunder Element
$4E Divine Dragon Void Element
$4F The Moon That Never Sets - Death Rose
$50 Evergreen Forest - Neat
$51 The Moon That Never Sets
$52 The Moon That Never Sets - Indora
$53 The Moon That Never Sets - 11
$54 The Moon That Never Sets - Michal
$55 The Moon That Never Sets - Dark Doel
$56 Serdio Woods
$57 Serdio Cliffs
$58 Queen Furry
$59 Tiberoa Wasteland
$5A Hoax 3 - Day - Dragoon Tutorial
$5B Volcano Villude 3 - Fire Bird
$5C Dragons Nest 3
$5D Malbu Frahma Stage 2
$5E Melbu Frahma Stage 3 Day
$5F Melbu Frahma Stage 3 Night
$60+ No Render Room
Poison needle does not work on blue or red bird at all, I am betting that it does not work on most, if not all of these. Confusion also seems unlikely to work before the enemy runs away but I will try and report back.
you need to correct this section, you must go behind the desk and with that you manage to get to the stardust
I'm wondering if Shana & Miranda's Additions would have been similar to how Atlow attacked Dart in the Hero Competiton if their Additions had been implemented? That could have been kind of cool actually.
Hello,
as far as I know, Japanese version of LoD is harder to play and just different to E/USA versions of the game (because they wanted to appeal to larger audiences there). I would love to play that one, but I kinda don't understand Japanese, so what I'm asking for is that if anyone has actually created ROM from Japanese, replacing the texts with the English translations, or at least modded LoD to be harder, or just any info in this regard will be helpful.
Cheers and thanks, Vraggeol
Just started disc 3. 98 hours in. Dart and Meru and Haschel all with master additions and Lvl 5 Dragoon. After fighting Kamuy I'm going to finish up my gear purchases(namely 3 Armor of Legend) and then I'm going to round out my party's levels.
Also, is it just me, or is there a metric ton left to be desired when it comes to Kongol?
I noticed the list for "Other Codes\In-Battle Codes\Enemies Modifier" was small so I decided to mess about with the codelist.inf and this is what I have found:
$00 Berserk Mouse
$01 Assassin Cock
$02 Trent
$03 Goblin
$04 Goblin + Assassin Cock
$05 Trent + Asssassin Cock
$06 Berserk Mouse + Assassin Cock
$07 Assassin Cock + Assassin Cock
$08 Berserk Mouse + Berserk Mouse
$09 Goblin + Trent
$0A Vampire Kiwi
$0B Mole
$0C Cresent Bee
$0D Mantis
$0E Vampire Kiwi + Vampire Kiwi
$0F Vampire Kiwi + Cresent Bee
$10 Mantis + Cresent Bee
$11 Mole + Mole
$12 Vampire Kiwi + Mole + Vampire Kiwi
$13 Mantis + Vampire Kiwi
$14 Screaming Bat + Screaming Bat
$15 Slime
$16 Ulgy Balloon
$17 Orc
$18 Evil Spider
$19 Screaming Bat + Ulgy Balloon
$1A Screaming Bat + Orc + Screaming Bat
$1B Slime + Ulgy Balloon
$1C Slime + Slime
$1D Orc + Ulgy Balloon + Orc
$1E Sea Dragon
$1F Crocodile
$20 Myconido
$21 Merman
$22 Myconido + Myconido
$23 Sea Dragon + Myconido
$24 Sea Dragon + Sea Dragon
$25 Myconido + Sea Dragon + Myconido
$26 Crocodile + Crocodile
$27 Sea Dragon + Crocodile + Sea Dragon
$28 Magma Fish
$29 Red Hot
$2A Salamander
$2B Fire Spirit
$2C Magma Fish + Magma Fish
$2D Red Hot + Salamander
$2E Salamander + Salamander
$2F Fire Spirit + Fire Spirit
$30 Fire Spirit + Salamander
$31 Red Hot + Red Hot
$32 Mandrake
$33 Run Fast
$34 Lizard Man
$35 Man Eating Bud
$36 Tricky Bat + Tricky Bat
$37 Mandrake + Run Fast
$38 Mandrake + Lizard Man
$39 Tricky Bat + Mandrake + Tricky Bat
$3A Run Fast + Lizard Man + Run Fast
$3B Lizard Man + Lizard Man
$3C Crystal Golem
$3D Plague Rat + Plague Rat
$3E Strong Man
$3F Gargoyle
$40 Living Statue
$41 Strong Man + Gargoyle
$42 Gargoyle + Gargoyle
$43 Plague Rat + Strong Man + Plague Rat
$44 Gargoyle + Living Statue + Gargoyle
$45 Living Statue + Strong Man + Living Statue
$46 Cursed Jar (Special)
$47 Treasure Jar (Special)
$48 Lucky Jar (Special)
$49 00PARTS (Special)
$4A Scissorhands
$4B Rainbow Bird (Special)
$4C Blue Bird (Special)
$4D Red Bird (Special)
$4E Yellow Bird (Special)
$4F Scissorhands
$50 Frilled Lizard
$51 Scissorhands
$52 Arrow Shooter
$53 Stinger
$54 Earth Shaker
$55 Frilled Lizard + Stinger
$56 Frilled Lizard + Arrow Shooter
$57 Scissorhands + Frilled Lizard + Scissorhands
$58 Stinger + Frilled Lizard + Stinger
$59 Earth Shaker + Earth Shaker
$5A Erupting Chick
$5B Roc
$5C Dragonfly
$5D Spider Urchin
$5E Killer Bird
$5F Killer Bird + Erupting Chick + Killer Bird
$60 Spider Urchin + Roc
$61 Erupting Chick + Spider Urchin + Erupting Chick
$62 Roc + Roc
$63 Killer Bird + Spider Urchin + Killer Bird
$64 Crafty Thief
$65 Gangster
$66 Berserker
$67 Piggy
$68 Piggy + Piggy
$69 Berserker + Piggy
$6A Crafty Thief + Berserker
$6B Berserker + Piggy + Berserker
$6C Crafty Thief + Crafty Thief + Crafty Thief
$6D Piggy + Gangster + Piggy
$78 Glare
$79 Screw Shell
$7A Mermaid
$7B Sea Piranha
$7C Flabby Troll
$7D Screw Shell + Mermaid + Screw Shell
$7E Sea Piranha + Sea Piranha + Sea Piranha
$7F Sea Piranha + Mermaid + Sea Piranha
$80 Mermaid + Flabby Troll
$81 Screw Shell + Glare + Screw Shell
$82 Flying Rat
$83 Forest Runner
$84 Wounded Bear
$85 Dark Elf
$86 Moss Dresser
$87 Moss Dresser + Moss Dresser
$88 Forest Runner + Flying Rat
$89 Dark Elf + Forest Runner
$8A Flying Rat + Dark Elf + Flying Rat
$8B Forest Runner + Moss Dresser + Forest Runner
$8C Puck
$8D Fairy
$8E Gnome
$8F Spinninghead
$90 Toad Stool
$91 Toad Stool + Puck
$92 Toad Stool + Gnome + Toad Stool
$93 Gnome + Gnome
$94 Puck + Spinninghead + Puck
$95 Fairy + Puck + Fairy
$96 Baby Dragon
$97 Beastie Dragon
$98 Mega Sea Dragon
$99 Deadly Spider
$9A Wyvern
$9B Mega Sea Dragon + Deadly Spider
$9C Beastie Dragon + Beastie Dragon
$9D Deadly Spider + Beastie Dragon
$9E Mega Sea Dragon + Deadly Spider + Mega Sea Dragon
$9F Baby Dragon + Baby Dragon + Baby Dragon
$A0 Freeze Knight
$A1 Mammoth
$A2 Icicle Ball
$A3 Land Skater
$A4 Rocky Turtle
$A5 Freeze Knight + Icicle Ball
$A6 Land Skater + Rocky Turtle
$A7 Rocky Turtle + Rocky Turtle
$A8 Freeze Knight + Land Skater + Freeze Knight
$A9 Land Skater + Icicle Ball Land Skater
$AA Metal Fang
$AB Dragon Soldier
$AC Basilisk
$AD Madman
$AE Metal Fang + Madman
$AF Madman + Basilisk
$B0 Dragon Soldier + Dragon Soldier
$B1 Dragon Soldier + Metal Fang + Dragon Soldier
$B2 Basilisk + Basilisk
$B3 Madman + Madman
$B4 Wildman
$B5 Bowling
$B6 Windy Weasel
$B7 White Ape
$B8 Mr. Bone
$B9 Windy Weasel + Bowling
$BA Wildman + Bowling
$BB White Ape + Bowling + White Ape
$BC Windy Weasel + Mr. Bone + Windy Weasel
$BD Mr. Bone + Mr. Bone + Mr. Bone
$BE Spring Hitter
$BF Succubus
$C0 Maximum Volt
$C1 Witch
$C2 Terminator
$C3 Spring Hitter + Succubus
$C4 Succubus + Spring Hitter
$C5 Terminator + Witch + Terminator
$C6 Maximum Volt + Maximum Volt
$C7 Spring Hitter + Terminator + Spring Hitter
$C8 Rocky Turtle
$C9 Basilisk
$CA Unicorn
$CB Mr. Bone
$CC Trap Plant
$CD Basilisk + Rocky Turtle
$CE Rocky Turtle + Rocky Turtle
$CF Mr. Bone + Basilisk
$D0 Basilisk + Unicorn + Rocky Turtle
$D1 Mr. Bone + Mr. Bone + Mr. Bone
$E6 Scud Shark
$E7 Jelly
$E8 Stern Fish
$E9 Minotaur
$EA Aqua King
$EB Jelly + Scud Shark
$EC Aqua King + Minotaur
$ED Jelly + Jelly
$EE Scud Shark + Aqua King
$EF Jelly + Minotaur
$F0 Professor
$F1 Guillotine
$F2 Harpy
$F3 Sky Chaser
$F4 Death Purger
$F5 Guillotine + Harpy
$F6 Death Purger + Guillotine
$F7 Professor + Sky Chaser + Professor
$F8 Harpy + Harpy
$F9 Death Purger + Professor + Death Purger
$FA Undead
$FB Loner Knight
$FC Hyper Skeleton
$FD Specter
$FE Terminator
$FF Undead + Specter
$100 Loner Knight + Terminator
$101 Specter + Specter
$102 Loner Knight + Hyper Skeleton + Loner Knight
$103 Undead + Undead + Undead
$104 Potbelly
$105 Slug
$106 Cute Cat
$107 Manticore
$108 Moutain Ape
$109 Slug + Slug
$10A Manticore + Cute Cat
$10B Potbelly + Slug + Potbelly
$10C Manticore + Manticore
$10D Moutain Ape + Cute Cat + Moutain Ape
$10E Unicorn
$10F Mad Skull
$110 Swift Dragon
$111 Trap Plant
$112 Unicorn + Mad Skull
$113 Unicorn + Unicorn
$114 Mad Skull + Mad Skull
$115 Swift Dragon + Trap Plant
$116 Unicorn + Mad Skull + Unicorn
$117 Swift Dragon + Swift Dragon + Swift Dragon
$118 Psyche Druid
$119 Triceratops
$11A Roulette Face
$11B Air Combat
$11C Psyche Druid + Psyche Druid
$11D Psyche Druid + Roulette Face
$11E Roulette Face + Roulette Face
$11F Roulette Face + Roulette Face + Roulette Face
$120 Air Combat + Air Combat
$121 Psyche Druid + Psyche Druid + Psyche Druid
$122 Swift Dragon
$123 Rainbow Bird (Special)
$124 Lucky Jar (Special)
$125 Unicorn
$126 Unicorn + Swift Dragon
$127 Roulette Face
$128 Mad Skull
$129 Psyche Druid
$12A 00PARTS (Special)
$12B Psyche Druid + Mad Skull
$12C Trap Plant
$12D Unicorn
$12E Swift Dragon
$12F Unicorn + Swift Dragon
$130 Unicorn + Unicorn
$131 Psyche Druid
$132 Mad Skull
$133 Trap Plant
$134 Psyche Druid + Psyche Druid
$135 Psyche Druid + Mad Skull
$136 Swift Dragon
$137 Air Combat
$138 Triceratops
$139 Swift Dragon + Swift Dragon + Swift Dragon
$13A Air Combat + Swift Dragon
$13B Psyche Druid
$13C Roulette Face
$13D Unicorn
$13E Roulette Face + Unicorn
$13F Psyche Druid + Unicorn
$180 Commander + 2x Knight of Sandora (Boss)
$181 Sandora Elite (Boss)
$182 Fruegel (Boss)
$183 Fruegel + Rodriguez + Guftas (Boss)
$184 Kongol (Boss) (Hoax)
$185 Kongol (Boss) (Black Castle)
$186 Doel (Boss)
$187 Lloyd (Tournament)
$188 Lloyd (Boss) (Flanvel Tower)
$189 Feyrbrand + Greham (Boss)
$18A Divine Dragon (Boss)
$18B Shirley (Boss)
$18C Lenus (Boss)
$18D Regole + Lenus (Boss)
$18E Damia (Optional Boss)
$18F Syuveil (Optional Boss)
$190 Belzac (Optional Boss)
$191 Kanzas (Optional Boss)
$192 Mappi + 2x Crafy Thiefs (Boss)
$193 Gehrich + Mappi (Boss)
$194 Gorgaga (Tournament)
$195 Serfius (Tournament)
$196 Danton (Tournament)
$197 Atlow (Tournament)
$198 Virage (Boss) (Volcano Villude)
$199 Virage (Boss) (Corrupted Gravity Valley)
$19A S Virage (Boss) (Kadesssa)
$19B S Virage (Boss) (Moon)
$19C Drake the Bandit (Boss)
$19D Jiango (Boss)
$19E Urobolus (Boss)
$19F Fire Bird (Boss)
$1A0 Grand Jewel (Boss)
$1A1 Ghost Commander + 4x Ghost Knights (Boss)
$1A2 Kamuy (Optional Boss)
$1A4 Magician Faust (Optional Super Boss)
$1A5 Fake Magician Faust (Optional Super Boss)
$1A6 Windigo (Boss)
$1A7 Polter Armour (Optional Boss)
$1A8 Melbu Frama (Boss) (Lloyd)
$1AE Kubila + Vector + Selebus (Boss)
$1AF Lavit's Spirit (Boss)
$1B0 Last Kraken (Boss)
$1B1 Caterpillar (Boss)
$1B2 Death Rose (Boss)
$1B3 Claire (Boss)
$1B4 Indora (Boss)
$1B5 Micheal (Boss)
$1B6 Shadow Blade + Light Sword (Boss)
$1B7 Archangel (Boss)
$1BA Zieg Feld (Boss)
$1BB Melbu Frama (Boss) (1st Form)
$1BC Melbu Frama (Boss) (2rd Form)
$1BD Melbu Frama (Boss) (3rd Form) + 4x Bomb Stars
$1BE Melbu Frama (Boss) (4th Form) + 2x Monsters
$1BF Dragon Spirit (Boss) (Divine)
$1C0 Dragon Spirit (Boss) (Regole)
$1C1 Dragon Spirit (Boss) (Feyrbrand)
$1C2 Master Tasman (Combat Tutorial)
$1C3 Merchant (Attack Item Tutorial)
$1C4 Rose (Dragoon Tutorial)
$1C5 Will-o'-Wisp + Death + Will-o'-Wisp
$1C6 Will-o'-Wisp + Skeleton + Will-o'-Wisp
$1C7 Spinninghead
$1C8 Cactus + Cactus
$1C9 Spiky Beetle + Sandworm
$1CA Canbria Dayfly + Scorpion
$1CB Sandworm
$1CC Canbria Dayfly
$1CD Sandora Elite (Black Castle)
$1CE Virage (Weak, no Gold or EXP)
$1E6 Hellena Warden + Hellena Warden
$1E7 Sandora Soldier + Commander + Sandora (Marshlands)
$1E8 Skeleton + Magician Bogy + Skeleton
$1E9 Magician Bogy + Magician Bogy + Magician Bogy
Am I just not finding it or has no one put together a list of what things are dropped at the end of battles by bosses and other creatures? Also what the percentage of chance of drop of each item is? I know the Piggies drop Sachets but it's incredibly rare as well as Drake the Bandit and Bandit Shoes.
Well when I reached the Marshlands Ive take a look at a sign in the road, it says: Left: Volcano Viludo. Straight: The Seventh Fort. Kingdom of Bail.
By that moment i forget the place I was heading to, so a went left towards Volcano Viludo, and when i tried to come back Shana was already sick and the game dont let me going back to the Fort, after that i was sent to gather the Dragoni Plant from the White Dragon Dungeon and when i was coming back to Lohan I tried to go to the Fort throught Volcano Viludo, this time it works and I reach the Fort just to find that all the chest were open and empty, no boss was there and all the soldiers were dead too.
I hope no one else take the bad decision as I did it.
Thank you
Content/Development/a better name for what I'm about to describe - This would be the "everything about how this game works" kind of thing where it explains information such as the files on the disc, RNG, damage calculation and other "rom hack" information such as the text being stored backwards.
Speed running - Despite having a fairly long average play through, nearly a dozen people have been speed running this game in recent years and even fewer have managed to show the possibility of it being completed in under 20 hours like Raelcuns' slightly over 13 hour unofficial WR single segment run. The page would consists of speed running tips and a list of people who are actively developing, have already completed or discontinued a speed run attempt.
If embed version doesn't show up: http://www.youtube.com/watch?v=7flY4GTun7Y
Someone thought the Seventh Fort was called the "Fort of the Seventh Knighthood". This is incorrect. Dialogue in the game (English version) calls it the "Seventh Fort" and further mentions that the Tenth and Thirteenth Knighthoods are stationed there, NOT the Seventh Knighthood. Does anyone know how to fix the descriptions under the photos?
If you press the square button while you're entering a location, it tells you what's inside (like shops, save points, etc) And I'm sure there are plently of people know about this (especially in this wiki) becuase it's just a matter of button pressing. But I still wanted to throw it out there.
It's Ongan-San once again. And I'll just get to the point: Magic Shiny Bag WAS NEVER meant to be an inventory enhancement and it was NEVER a reward from the PocketStation mini-game! Please, bear with me: I played the Japanese version, I played the PocketStation mini-game, and I translated every dialog about the item, and the mini-game.
After all that, I discovered that this item, is in fact, given to you by Dabas at Volcano Villude (Japanese version, of course) and it actually LET'S YOU play the PocketStation game rather than being a reward of it. After discovering this, I edit the Magic Shiny Bag article to explain everything in details.
Here's what I have written in the article. Please read everything:
"This item is widely misunderstood as an inventory enhancement obtained by playing the PocketStation mini-game. In reality, it is actually the item that let's you play the game. In the mini-game "MooGuru Dabas", you play as Dabas and dig underground tunnels below his shop. The game has no real goal or a big reward. You just go through tunnels, find items and gold, and send them to Legend of Dragoon. (This explains why enemies drop more gold in the North American version. Removal of the PocketStation feature forced developers to re-balance the game.)
Magic Shiny Bag plays a huge role in this mini-game with its teleportation powers. When you meet Dabas the second time, he demonstrates these powers to Dart (shown in the picture) by putting an item to one bag, and taking it out from the other. (It is also interesting to note that this item was called "Dabas' Bag" in the "Goods" screen but it changes to "Magic Shiny Bag" after said cutscene) All of this is the explanation for how Dart recieves these items found in Dabas' basement from anywhere in Endiness. Dabas finds something in the tunnel, puts it into his bag, and Dart recieves it from his bag.
Long story short, Magic Shiny Bag is neither an inventory enhancement nor a reward from MooGuru Dabas. It is given to the player at Volcano Villude in the Japanese version of the game and it let's you play the mini game after meeting Dabas."
Thank you so much for reading this. Please share this information with every fan you know. I'll also make a YouTube about it very soon.
-Ongan-San